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JEREM78570
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Localisation: En train de te traquer mais tu t'en rendra compte une fois au sol!!!!!

PostPosted: Sun 23 Jan - 13:58 (2011)    Post subject: Maps Reply with quote

http://www.killzone.com/kz3/fr_FR/blog/features/2011-01-20_multiplayer-maps…
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PostPosted: Sun 23 Jan - 13:58 (2011)    Post subject: Publicité

PublicitéSupprimer les publicités ?
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power-styl
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Joined: 20 Apr 2009
Posts: 520
Localisation: /Quebec/

PostPosted: Sun 23 Jan - 19:07 (2011)    Post subject: Maps Reply with quote

Kaznan Jungle Embarassed
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Morvailler
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Posts: 534
Localisation: Zone interdite

PostPosted: Mon 24 Jan - 19:47 (2011)    Post subject: Maps Reply with quote

Source www.killzone.com  Tjr en anglais. les maps.




MP01 - CORINTH HIGHWAY

Key Features

  • Warzone – 24 players
  • Exos
  • WASPS
  • Mortar Beacons



Level Description
Once the home of Scolar Visari himself, this upscale district on the banks of the Corinth River is now the site of intense fighting between the Helghast and the ISA. Though largely untouched by the nuclear blast that destroyed much of Pyrrhus city, the partially collapsed highway stands as testament to the intense fighting that has ravaged the area in recent months. WASP rocket emplacements and capturable Mortar Beacons will help even the odds against the exoskeletons that dominate the highway.





MP02 - PYRRHUS CRATER

Key Features

  • Warzone – 24 Players
  • Guerrilla Warfare – 16 Players
  • Miniguns
  • Mortar Beacons



Level Description
In the ruins of Pyrrhus, nuclear Petrusite flows from the blast crater, twisting itself around the mangled remains of this once bustling city. The ISA have established research stations to analyze the Petrusite, and the Helghast have already started to harvest the Petrusite in order to weaponize it.






MP03 - BILGARSK BOULEVARD

Key Features

  • Warzone – 24 Players
  • Guerrilla Warfare – 16 Players
  • Miniguns
  • Mortar Beacons
     


Level Description
After weeks of fighting, ISA and Helghast forces are deadlocked. Recent flooding has forced both sides to take shelter in buildings bordering a major thoroughfare. Pitched battles roll through the tight alleyways and building interiors daily but the long sightlines make crossing the road a dangerous proposition. Who will break the stalemate?






MP04 - TURBINE CONCOURSE SE-6

Key Features

  • Warzone – 24 Players
  • Jetpacks
  • Miniguns



Level Description
In a last, desperate attempt to escape Helghan, the ISA have launched an assault on the ‘Tharsis’ space elevator. Jetpacks and Minigun emplacements will give an upper hand to anyone that can secure them. Recent fighting has damaged the turbine powering the elevator, causing a malfunction that produces intermittent EMP discharges. A nearby blast crater serves as a valuable source of nuclear Petrusite but the Helghast will not hesitate to sabotage if it means stopping the ISA.






MP05 - FROZEN DAM

Key Features

  • Warzone – 24 Players
  • Guerrilla Warfare – 16 Players
  • Operations – 16 Players
  • Mortar Beacons
     


Level Description
Abandoned for years, the dam facility in the frozen south has recently been occupied by the Helghast who are using it as a forward operating base to co-ordinate their presence in the region. Controlling Mortar Beacons and the numerous Tactical Spawn Areas is key to securing this sprawling facility.

Operations Description
After having identified this frozen dam as the Helghast base of operations, the ISA have been instructed to secure the docks and then destroy the dam. Sweep through the shorefront facility and bring the dam crumbling to its knees!

As Helghast it’s your job to safeguard the dam facility. The ISA force is on their way here to destroy the dam. Make sure they fail!






MP06 - AKMIR SNOWDRIFT

Key Features

  • Warzone – 24 Players
  • Guerrilla Warfare – 16 Players
  • Operations – 16 Players
  • Snowstorm



Level Description
Helghan is a planet of extremes and nowhere is that more evident than here, in the frozen wastes. Violent snowstorms are common in the area, which has recently become a flashpoint of fighting between Helghast and ISA forces vying for control of the mining and radar operations in the area.

Operations Description
Even in these inhospitable conditions, Helghast and ISA forces fight for control of a tanker loaded with valuable cargo. As Helghast, it’s your job to ensure that the ISA do not gain access to and steal the cargo ship. As ISA the objective is simple. Secure the cargo, at all costs.






MP07 - MAWLR GRAVEYARD

Key Features

  • Warzone – 24 Players
  • Operations – 16 Players
  • Mortar Beacons
  • Crusher
     


Level Description
One of the few remaining active scrap yards in the region, the Sukmere Pit is a vital processing facility. An intricate conveyor system runs throughout the yard, transferring detritus from the southern-most pit to the train station and crusher in the north of the facility. Many a careless worker has died trying to cross the yard when the crusher is active.

Operations Description
The ISA are attempting to use the facility’s conveyor system to transport a power core to the abandoned MAWLR in the north of the Sukmere Pit. If they succeed they can restore power to the MAWLR and give the Helghast a little taste of their own medicine.






MP08 - KAZNAN JUNGLE

Key Features

  • Guerrilla Warfare – 16 Players



Level Description
Amidst the wreckage of a downed ISA Cruiser, the survivors of the failed evacuation of Helghan fight for their lives against a Helghast enemy bent on their annihilation but they are not the only predators in the area; the jungle, the plants and insects that call it home are friend to no-one.
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JEREM78570
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Joined: 06 Apr 2009
Posts: 1,142
Localisation: En train de te traquer mais tu t'en rendra compte une fois au sol!!!!!

PostPosted: Thu 27 Jan - 20:17 (2011)    Post subject: Maps Reply with quote

Vidéo Jungle (en tout cas cette maps sort de l'ordinaire loool)

[media][/media]

Vidéo Bilgarsk Boulevard

[media][/media]






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PostPosted: Today at 06:20 (2019)    Post subject: Maps

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